ÎÒÃÇÖªµÀ£¬Óý±Ì½üÆÚ·¢Ê۵Ĵó×÷¡¶Far Cry 2¡·¿ÉÒÔÖ§³ÖDirectX 10.1£¬ÕâÌõÏûÏ¢Ò»³ö£¬È«ÇòÍæ¼Ò»©È»£¬´ó¼Ò·×·×ÈÏΪAMD´Ë·¬×¬´ó·¢ÁË£¬ÒòΪĿǰAMDµÄÏÔ¿¨Ö§³ÖDirectX 10.1£¬¶øNvidiaµÄÏÔ¿¨ÈÔÍ£ÁôÔÚDirectX 10¡£²»¹ýNvidia¿É²»ÕâôÈÏΪ£¬×î½ü¸Ã¹«Ë¾±íʾ£¬¡¶Far Cry 2¡·ËäȻ֧³ÖDirectX 10.1£¬µ«ÊÇÔÚÕâ¿î´ó×÷ÀïÆäʵAMDµÄÏÔ¿¨²¢À̲»µ½¶à´óºÃ´¦¡£ÎðÓ¹ÖÃÒÉ£¬¡¶Far Cry 2¡·±Ï¾¹ÊÇÒ»¿î¡°ÓÎϷ֮·¡±£¨the way its meant to be played£©ÀïµÄÓÎÏ·£¬¶øNvidiaÔÚÕâ¿îÓÎÏ·ÀïµÄÓ°ÏìÁ¦ÊǺÜÃ÷ÏԵģ¬ËùÒÔ×îÖÕ¡¶Far Cry 2¡·µ½µ×ÄܸøÖ§³ÖDirectX 10.1µÄAMDÏÔ¿¨´øÀ´¶à´óºÃ´¦È·ÊµÖµµÃÉÌȶ¡£

Nvidia»¹±íʾ£¬¡¶Far Cry 2¡·ÓÐÒ»ÏîÌØÐÔ£¬¿ÉÒÔÖ§³Ö´Ó¶àÖØÑù±¾Éî¶ÈZ-»º³å£¨Multisampled Depth Z-buffer£©¶ÁÈ¡Êý¾Ý£¬×îÖÕ¿ÉÒÔÌṩ¸üºÃµÄ¿¹¾â³ÝÐÔÄÜ¡£²»¹ýÊÂʵÉÏAMDºÍNvidiaµÄÏÔ¿¨¶¼Ö§³ÖÕâÏÄÜ£¬ÆäÖÐAMDÏÔ¿¨ÊÇͨ¹ýDirectX 10.1Ö§³ÖÕâÏÄܵ쬶øNvidiaÔòÊÇͨ¹ýDirectX 10À©Õ¹Ö§³Ö£¬µ«ÊÇÊâ;ͬ¹é£¬Á½ÖÖ²»Í¬Í¾¾¶×îÖÕÓ¦¸Ã¶¼¿ÉÒÔʵÏÖͬÑùµÄÐÔÄÜ¡£
ĿǰÈÔ²»Çå³þÕâ¼þʵÄ×îÖÕ˵·¨ÊÇʲô£¬²»¹ýÏàÐŹýЩÈÕ×Ó¡¶Far Cry 2¡·ÆÀ²âÊý¾Ý·á¸»ÒÔºóËÇ¿ËÈõ¾ÍºÜÇå³þÁË¡£ÎÞÂÛÊÇÂâ×Ó»¹ÊÇÂí£¬ÏàÐÅÔÚÈ«ÇòÎÞÊýµÄÍæ¼ÒÃæÇ°¶¼ÄÑÒÔ¶ÝÐΡ£